showing 33 games
name | publisher(developer) | year arrow_downward | tags | |
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Perfect Dark Zero | Microsoft Game Studios (Rare) | 2005 | 21stcentury africa earth femaleprotagonist firstpersonshooter future havokphysics launchtitle mercenaryprotagonist perfectdark southamerica | labelimagesubject |
Ghost Recon: Advanced Warfighter | Ubisoft (Ubisoft Paris;Red Storm Entertainment) | 2006 | 2010s 21stcentury accuracy-posture ammomagazines autosavepoints ballistics dynamicaccuracy earth firstpersonshooter fragileprotagonist fullbodyawareness future futuristic ghostrecon grenades grounddiving group group-leader havokphysics inertscenery lifelikemotion militantprotagonist militaryfiction outdoors realisticdamage sliding subtitledeficient tactical telescope tomclancy unrealengine2 uvl-tiein weaponcustomization yetiengine | labelimagesubject |
Half-Life 2: Episode One | Sierra (Valve) | 2006 | 21stcentury absolutearmor airducts aliens alternateattack autosavepoints bioships bludgeons breakpad censored chainreactions chapterreplay city cliffhanger companion damageindicator dark dawnofanewage difficulty difficulty-ingame earth elevators energyshields episodic explosiveobjects facialexpressions fascism fastzombies firearms firstpersonshooter genderdiscrepancy halflife havokphysics hazmatsuit hdrlighting healthbuffer healthpickups healthwarning idlenoise insectoids lamp lipsync livinglegend lostresources meleeweapons parasites planetlooters powerarmor radiotap rebellion ruins runningcommentary saveanywhere scientistprotagonist sequelhook silentprotagonist singlegenderopposition sourceengine subterranean tripeds walkingarmory zombies | labelminimizeminimize |
Bullet Witch | Atari;AQ Interactive (Cavia) | 2006 | 2010s 21stcentury apocalyptic demons femaleprotagonist future magic noports platformexclusive rating-esrb-m | labelimagesubject |
Half-Life 2 | Valve Corporation;Vivendi Universal Games (Valve) | 2007 | 21stcentury absolutearmor airboat airlocks aliens alternateattack anticipatorystockpiles armoredcars autosavepoints bioships bludgeons breakpad buggy burrowers cagetransport censored chainreactions chapterreplay chosenone city cliff cliffhanger controllablehelplessness corpseactions crates crossbows damageindicator dawnofanewage difficulty difficulty-ingame disintegrators dollyzoom earth encounters-popup energyshields explosiveobjects facialexpressions falldamage famousprotagonist fascism fastzombies firearms firstpersonshooter forcefields genderdiscrepancy grenades guidedweapons guidedweapons-pointer halflife havokphysics hazmatsuit healthbuffer healthpickups healthwarning helicopters idlenoise insectoids jumping lightbridges lighthouse lipsync livinglegend lostresources meleeweapons middleprojection modifiable mutablescenery-fixtures mutablescenery-small planetlooters powerarmor powerthrow projectileimmunity prologue radiotap railyard rebellion rebelprotagonist retcon rewardingvandalism rockets savior scientistprotagonist scientists secrets sessilecreatures silentprotagonist singlegenderopposition sourceengine squatters storagearea superweapon suppression telescope timespan-days voiceovers walking walkingarmory warehouse windy zombies | labelminimizeminimize |
Command & Conquer 3: Tiberium Wars | Electronic Arts (EA Los Angeles) | 2007 | 2040s 21stcentury 3plusfactions aerodyne aiadvantage alienearth alieninvasion aliens alternatetimeline asymmetricfactions beamweapons biorobots chemicalweapons city cnc combiningentities crystals deathworld difficultyspike digitizedvideo earth emweapons energyshields fictionalelement firstcontact framesynced future garrisons harvesters infantry landvehicle laserweapons liveactors matchmakingrating mutagen mutants npcteleporting nuclearweapons orbitalweapons packin phlebotinum planetlooters plasmaweapons resourceharvesting ruins sageengine sonicweapons starfishaliens supportpowers teleport teleporting tiberium tripeds upgrades-transient veterancy visionaryplan warfare-air warfare-land wasteland weaponsplatforms | labelimageminimize |
Shadowrun | Microsoft Game Studios (FASA Studio) | 2007 | 21stcentury brazil cyberpunk dwarves dystopian earth elves fantasticearth firstpersonshooter future futureearth magic majorleaguegaming mp-crossplatform mp-teams noncanon pvp pvponly sciencefantasy shadowrun southamerica trolls ttrpgtiein weefolk | labelimageminimize |
Half-Life 2: Episode Two | Sierra (Valve) | 2007 | 21stcentury absolutearmor airducts aliens alternateattack autosavepoints bioluminescence bioships bludgeons breakpad censored companion controllablehelplessness damageindicator dawnofanewage difficulty difficulty-ingame driving earth energyshields episodic explosiveobjects facialexpressions fascism fetching firearms firstpersonshooter forest gardengnomes genderdiscrepancy grenades halflife havokphysics hazmatsuit hdrlighting healthbuffer healthpickups healthwarning hive idlenoise insectoids jumping larvae lipsync livinglegend lostresources maggots meleeweapons mine npcstrife physics planetlooters powerarmor radiotap rating-esrb-m rebellion rebelprotagonist runningcommentary scientistprotagonist sequelhook silentprotagonist singlegenderopposition sourceengine subterranean suicideattackers tragicending tripeds walking walkingarmory | labelimageminimize |
BlackSite | Midway (Midway Austin) | 2007 | 2000s 21stcentury alientechnology area51 cyborgs dedicatedclient earth firstpersonshooter group healthregen healthregen-fast humanexperiments iraqwar loading-obscured militantprotagonist militaryfiction morale physx reload-auto reload-manual researchfacility secretfacility telescope town unrealengine3 | labelimageminimize |
Assassin's Creed | Ubisoft Entertainment (Ubisoft Montreal) | 2007 | 12thcentury 2010s 21stcentury aaa actionadventure aesop ahistoric alternatetimeline antiheroprotagonist antivillain anvilengine arabia asia asia-west assassinprotagonist assassinscreed automap autosavepoints backstabbing bloodlines book chasing city city-acre-il city-damascus-sy city-jerusalem-il clandestine cliffhanger compass consequentialism counterattacks crowds cruelty difficulty-single earth eliteprotagonist equipment-predefined espionage factualinaccuracy falsehistory future geneticmemory glitchvisuals healthregen healthregen-fast hiding hillland historicallyinaccurate holstering horses ideology indicator-poi jumping katar killingblow map megacorps meleeweapons nazcalines neutralnpcs openworld openworld-restricted palestine parkour past pickpocketing precursors prostitutes rating-cero-z redeemingbeatdown riding rooftops safezone search secretsociety serious singlegenderopposition stealth stealth-sight subtitledeficient suppression swords syria templar thrownweapons torture tutorial unrestrictedviolence vagrants virtualreality walking wallclimbing warriorprotagonist xboxclassics | labelimageminimize |
Frontlines: Fuel of War | THQ (Kaos Studios) | 2008 | 21stcentury ammomagazines asia-central capturedresources city controlpoints deployables driving drones dystopian earth firearms firstpersonshooter fuelcrisis future grouping healthregen industrial-setting map mobilebombs mountedweapons mpfocus multivehicular naturalistic physx realcrisis reload-lossy reload-real remotecontrol remotedetonators resourcecrisis robots ruins trampling unrealengine3 walking | labelimageminimize |
Command & Conquer 3: Kane's Wrath | Electronic Arts (EA Los Angeles) | 2008 | 2030s 2040s 2050s 21stcentury africa aiprotagonist alienearth alternatetimeline chemicalweapons cliffhanger cnc combiningentities cyborgs deathworld earth energyweapons fictionalelement future harvesters hexapeds infantry laserweapons liveactors mutagen planetlooters rating-pegi-16 resourceharvesting sageengine sentientmachines superheavyvehicles supportpowers tiberium tripeds veterancy visionaryplan warfare-air warfare-land | labelimageminimize |
darkSector | D3 Publisher (Digital Extremes) | 2008 | 2000s 21stcentury ammomagazines anatomicdamage autosavepoints banned castle censored dark dynamicaccuracy earth europe evolution-engine exoticweapons firearms giantmonsters grenades grotesque guidedweapons healthregen healthregen-fast itemglow juicyflesh latemodernperiod locationaldamage monsters outbreak present rewardingvandalism robots rockets tenno-series thrownweapons widescreen zombies | labelimagesubject |
Grand Theft Auto IV | Rockstar Games;Capcom (Rockstar North) | 2008 | ♫theentertainer 2000s 21stcentury controlmalfunction dollyzoom driving dynamicmotionsynthesis euphoriaengine gameoftheyear gta gtalike gtcar hijacking mcbestgameaward nonlinear openworld present rageengine traffic vehicle-pontiacgrandam walking | labelimageminimize |
Mercenaries 2: World in Flames | Electronic Arts (Pandemic Studios) | 2008 | 2010s 21stcentury actionadventure earth future mercenaries-series mercenaryprotagonist outdoors premadecharacters privatemilitarycompanies quicktimeevent southamerica traffic venezuela | labelimageminimize |
Silent Hill: Homecoming | Konami (Double Helix Games) | 2008 | 2000s 21stcentury actionadventure bathroom bleak bodyhorror cc cemetery dark dimensionaltravel dreamworld earth gore grotesque handguns hotel injuries insectoids isolatedhabitat isolatedlocale latemodernperiod limitedsupplies minigames monsters multipleendings mystery nightmare northamerica overcast parallelreality paranormal present protectioncomplex psychologicalhorror quicktimeevent savepoints search serious silenthill stationaryattack survivalhorror titlementioned titularlocale town unnecessarykilling urbanfantasy whispers | labelimageminimize |
Far Cry 2 | Ubisoft (Ubisoft Montréal) | 2008 | 2000s 21stcentury aaa africa aimmode ambx ammomagazines anatomicdamage animals antiheroprotagonist arid assaultrifles autosavepoints ballistics bombs briefcases buggy burning camouflage capacity-toolslots captives circadiancycle collectibles communicator controlconfig coupdegrace cpplanguage crewtargeting currency-unusual damageindicator damageovertime dartguns depthoffield derelictgraveyard destructibleenvironment difficulty difficulty-ingame disease distortedvision doors drifting driving duniaengine dynamicweather earth ejecting endlessopposition environment-animate explosiveobjects falldamage farcry fasttravel fasttravel-points firearms firstpersonshooter flamethrowers flaregun fog forest freelancing friendlyfire gems genderdiscrepancy grenadelaunchers grenades handguns hangglider hdrlighting healingitems healingstations healthregen healthregen-stunted heathaze hiding hud-dynamic humid incendiarygrenades ironsights itemdurability itemglow jeep jumping killingblow knives ladders landvehicle latemodernperiod leveleditor lightbloom limitedcapacity lives locationaldamage machineguns machinepistols maleprotagonist malfunctioning map mediaindrive mercenaries mercenaryprotagonist mp-customport mp-dm mp-teams mp-undefined multiseaters netframework neutralnpcs nonlinear npcinjuries npcspawning objectiveindicator openworld openworld-restricted optionaltasks plains precisionrifles premadecharacters present publictransit quazal racechoice rain realisticshotguns recoil reload-auto reload-manual remotedetonators repairing resting river roadsigns rockets safezone saveanywhere savepoints scenic secrets segmentedhealth serious shantytown shopping shotguns singlegenderopposition solomission staining stamina stash stealth stealth-sight stealth-sound submachineguns subtropic swimming syringes telescope thermalweapons thickvegetation thoroughfares town trampling trespassing tropic turrets unrelatedsequel upgrades-other upgradesystem vehiclecrew walking war wasteland weaponupgrades wheeledvehicle wildfire wildlife | labelimageminimize |
Legendary | Gamecock;Atari (Spark Unlimited) | 2008 | 21stcentury achillesheelfoes aimmode airducts ammomagazines assaultrifles autosavepoints bossbattles caninoids capacity-toolslots catastrophe city-london-uk city-newyork-ny classicalfantasy damageindicator diaries difficulty dissolvingcorpses earth elevators firearms firstpersonshooter flamethrowers golems gore grecoromanmythology grenades gryphons handguns healthdrops hypermobilefoes inertscenery itemglow ladders limitedcapacity machineguns magic meleeweapons minotaurs monsters monstrouschildren npcgenerators npcspawning npcstrife objectiveindicator oneofmany openended outlawprotagonist pandorasbox quicktimeevent redemption rockets ruins sciencefantasy seamonsters secretsociety separated sequelhook shallowwater shotguns sorcery submachineguns subway temple tentaclecreatures thermalweapons thiefprotagonist unrealengine3 werewolves | labelimagesubject |
Ninja Blade | Microsoft Game Studios;From Software (From Software) | 2009 | 2010s 21stcentury asia asia-east bossbattles city city-tokyo-jp compositefoes contrails duplicateweapons giantmonsters giantworms hackandslash hapticfeedback insectoids japan meleeweapons monsters ninja ninja-theme ninjaprotagonist parasites quicktimeevent rating-esrb-m spectaclebrawler swords | labelimageminimize |
Star Ocean: The Last Hope | Square Enix (tri-Ace) | 2009 | 2090s 21stcentury anticipatorystockpiles crafting earth epic extraterrestrial friendship future group-switch otherworld planetaryromance rating-esrb-t roses roses-black starocean tutorial tutorial-interactive | labelimageminimize |
HAWX | Ubisoft (Ubisoft Bucharest) | 2009 | 2020s 21stcentury aerodyne aeroplane afterburner aimassist aircraft-av8-harrier aircraft-eurofighter aircraft-f117-nighthawk aircraft-f14-tomcat aircraft-f15-eagle aircraft-f16-falcon aircraft-f22-raptor aircraft-f35-lightningii aircraft-su35-flanker aircraft-yf23 demo drifting earth fighteraircraft future guidedweapons hawx-series mercenaryprotagonist militaryfiction privatemilitarycompanies rockets southamerica tomclancy | labelimageminimize |
METRO 2033 | THQ (4A Games) | 2010 | 2030s 21stcentury 4aengine accuracy-motion accuracy-posture aimmode alternateattack ammomagazines ammowarning anomalies anticipatorysightings asphyxiation assaultrifles autosavepoints beggars bleak book capacity-toolslots children city city-moscow-ru coldopen communists constrainedlocale corpselooting cpplanguage currency-unusual dark deathpits difficulty doors dreamworld dynamicaccuracy earth facelessprotagonist fearofnothing firearms future gashazards gasmask grenadecooking grenades hallucinations handcar handguns healingitems healthregen healthwarning hud-dynamic idleactivity ironsights itemglow itempickup-instant jumping knives ladders lamp lightdousing limitedcapacity mandatoryloss meleeweapons metro2033 monsters multilingual multipurposeresource mutants neutralnpcs nohealthdisplay objectiveindicator outlaws passageondemand pathengine physx postapocalypse projectilerecovery railway recursivereference reimagining reload-auto reload-manual ruins russia scavenging secondaryconflict shopping shotguns skipnoninteractive slavicprotagonist spearguns spectres speech-russian speech-slavic springguns submachineguns subway tasktracker temporarycompanions thrownweapons titularlocale traps tripwires trivialobstacles urbanfantasy uvl-workingtitle walking | labelimagesubject |
Front Mission Evolved | Square Enix;Ubisoft (Double Helix Games) | 2010 | 2170s 21stcentury antarctica arcade city earth frontmission future genrechange locationalhealth maleprotagonist mecha megastructure mp-teams rating-cero-c rating-esrb-t rating-pegi-16 slowmotion vehiclecustomization walker walkers wintery | labelimageminimize |
Homefront | THQ;Spike (Kaos Studios) | 2010 | 2020s 21stcentury banned censored contrarians divisionofkorea earth future helicopters latestart marketfailure naturalistic northamerica rating-esrb-m rebellion rebelprotagonist tanks usa | labelimageminimize |
MindJack | Square Enix (feelplus) | 2011 | 2030s 21stcentury coversystem future grenades hacking mp-cooperative mp-dropin possession | labelimageminimize |
Crysis 2 | EA Partners (Crytek) | 2011 | 2020s 21stcentury aaa aliens anticipatorysightings assaultrifles backstabbing bodyarmor bookends bossbattles capacity-toolslots chargedjump city city-newyork-ny cloakednpcs cloaking collectibles controllablehelplessness cpplanguage cryengine3 crysis dark-limited difficulty distortedvision driving earth electricweapons elitemobs energyweapons entangled explosiveobjects facelessprotagonist falldamage fallimpact firearms firstpersonshooter fmod future glowsuits grenadecooking grenadelaunchers grenades gunships handguns healthregen healthregen-fast helicopters jumping killingblow knockback lasersight latestart ledges limitedcapacity locationaldamage machineguns mecha militantprotagonist militaryfiction mp-control mp-dm mp-teams nanotechnology news northamerica npcstrife objectiveindicator openended outbreak playerprofiles playerprogression powerarmor powerthrow precisionrifles privatemilitarycompanies quarantine quicktimeevent rating-esrb-m reload-manual remotedetonators robots rooftops ruins scenic screenshake secondaryantagonist selectivefire sequelhook sequence-turret sewers shotguns silentprotagonist sliding slidingtackle stereoscopic subway tripeds tutorial ultraterrestrials upgradesystem visionaryplan walkers walking weirdvision | labelimageminimize |
Deus Ex: Human Revolution | Square Enix (Eidos Montreal) | 2011 | 2020s 21stcentury achillesheelfoes adv-objects adv-ptdistr airducts airlocks alcohol anticipatorystockpiles assaultrifles augmentedreality beamweapons bilingualdialogue blindfiring bodydragging bodyslamming books bossbattles brothel capacity-slots captives childvictims china city city-detroit-mi city-montreal-ca city-shanghai-cn clothingchanges conspiracy corpselooting cover-swap coversystem cpplanguage crossbows crystalengine cyborgprotagonist cyborgs dartguns deusex dfengine diaries diegeticui distortedvision doors earth elevators empweapons energyweapons explosives-sticky falldamage fictionalcity fictionallocation firearms firstpersonshooter fmod fofindicator future gasgrenades grenades guardprotagonist hackers hacking handguns healingitems healthregen hudmalfunctioning immersivesim indicator-threat interactivedialogs interactivetriggers jumping katar keycodes killingblow ladders limitedcapacity locationaldamage luddites megacorps meleeweapons mines minigames multipleendings nanotechnology news nonlethalelimination nonlinear npclkpbehavior officebuilding oldskoolsurveillance optionaltasks overpenetration plasmaweapons postmodern precisionrifles privatemilitarycompanies prostitutes quickkeys radar rating-esrb-m rating-pegi-18 reload-manual researchfacility robots rockets scientists secrets sewers sexindustry shotguns singapore soldiers solomission speech-chinese stealth stealth-sight stealth-sound stockfootage stungrenades stunguns stylebonus submachineguns technology-theme thirdoption transhumanism turrets tutorial uniqueprotagonist vagrants visiblelasers walking weaponimplants weaponupgrades xp-deeds xp-exploration xp-kills xp-method xp-other xrayvision yelloworange | labelimageminimize |
Ever17: The Out of Infinity | 5pb. (Kid) | 2011 | 2010s 21stcentury criware future kidinfinity-series rating-cero-c romance stranded visualnovel | labelimageminimize |
Syndicate | Electronic Arts (Starbreeze Studios) | 2012 | 2060s 21stcentury aaa achillesheelfoes activereload airducts assaultrifles conversion corporatewarfare cyberpunk cyborgs firearms forcedsuicide future genrechange grenadelaunchers guidedweapons hacking handguns hud-explained indicator-poi itemglow megacorps mp-cooperative rage rating-bbfc-18 reboot recycledtitle reload-manual resuscitation robots slowmotion squatters starbreezeengine syndicate-series titlementioned turrets upgradesystem visiblelasers walking xrayvision | labelimageminimize |
I Am Alive | Ubisoft (Darkworks) | 2012 | 2000s 21stcentury catastrophe city city-chicago-il civilianprotagonist earth latemodernperiod naturaldisaster naturalistic northamerica parentprotagonist postapocalypse present realworld ruins sewers socialdecline unrealengine3 | labelimageminimize |
Defiance | Trion Worlds | 2013 | 2040s 21stcentury alienearth aliens driving earth enemyhealthdisplay energyshields firearms future humanoids indicator-route jumping map minimap payoncemmo quadbike rating-pegi-18 shotguns tracers trampling tumbling turrets tvseries walking xp-kills | labelminimizeminimize |
Metro: Last Light | Deep Silver (4A Games) | 2013 | 2030s 21stcentury 4aengine city-moscow-ru communists constrainedlocale dark demonoids earth firearms future metro2033 monsters mutants objectplot pathengine postapocalypse rating-pegi-18 russia stealth urbanfantasy uvl-workingtitle | labelimageminimize |
Deus Ex: Human Revolution - Director's Cut | Square Enix (Eidos Montreal) | 2013 | 2020s 21stcentury achillesheelfoes adv-objects adv-ptdistr airducts airlocks alcohol anticipatorystockpiles assaultrifles augmentedreality beamweapons blindfiring bodydragging bodyslamming books bossbattles brothel capacity-slots captives childvictims china city city-detroit-mi city-montreal-ca city-shanghai-cn clothingchanges conspiracy corpselooting cover-swap coversystem cpplanguage crossbows crystalengine cyborgprotagonist cyborgs dartguns deusex dfengine diaries distortedvision doors earth elevators empweapons energyweapons explosives-sticky falldamage fictionalcity fictionallocation firearms firstpersonshooter fmod fofindicator future gasgrenades grenades guardprotagonist hackers hacking handguns healingitems healthregen hudmalfunctioning immersivesim indicator-threat interactivedialogs interactivetriggers jumping katar keycodes killingblow ladders limitedcapacity locationaldamage luddites megacorps meleeweapons mines minigames multipleendings nanotechnology news nonlethalelimination nonlinear npclkpbehavior officebuilding oldskoolsurveillance optionaltasks overpenetration plasmaweapons postmodern precisionrifles privatemilitarycompanies prostitutes quickkeys radar rating-esrb-m rating-pegi-18 rating-usk-18 reload-manual researchfacility robots rockets scientists secrets sewers sexindustry shotguns singapore soldiers solomission speech-chinese stealth stealth-sight stealth-sound stungrenades stunguns stylebonus submachineguns technology-theme transhumanism turrets tutorial uniqueprotagonist vagrants visiblelasers walking weaponimplants weaponupgrades xp-deeds xp-exploration xp-kills xp-method xp-other xrayvision yelloworange | labelimageminimize |